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000284_owner-lightwave-l _Wed Feb 15 02:08:39 1995.msg
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From: Daen_Campbell@mindlink.net (D.C.)
Subject: Steamed
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I am trying to create realistic steam on a cup of coffee. I am using a cone
with fractal noise transparency and transparent edges. This works fine,
except the top of my steam cone comes to an abrupt end.
The closest I've been able to come is setting the diffusion of the cone with
a horizontal gradient, but this really just turns the top steam darker, it
doesn't make the steam fade to transparent (works o.k. with dark backgrounds).
Morphing to another object with gradient transparency doesn't work either,
as the bottom part of my steam just starts to look solid.
All I want is a realistic looking cup-o-joe!
Any help would be appreciated.
DC